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Adventure
  ➥ East Blue  ➥ Fushia Village  ➥ Alvida's Hideout  ➥ Shells Town  ➥ Orange Town  ➥ Syrup Village  ➥ Baratie  ➥ Arlong Park  ➥ Loguetown
  ➥ Grand Line Entry Zone  ➥ Twin Cape  ➥ Whiskey Peak  ➥ Little Garden  ➥ Drum Island
  ➥ Kingdom of Alabasta  ➥ Nanohana ► Rainbase  ➥ Alubarna
  ➥ Grand Line Entrance to Skypiea  ➥ Jaya
  ➥ Skypiea  ➥ Angel Island ~ Upper Yard  ➥ Upper Yard ~ Ark Maxim
  ➥ Grand Line, Vicinity of Water 7  ➥ Long Ring Long Land  ➥ Water Seven  ➥ Enies Lobby Front Gate  ➥ Tower of Law ~ Gates of Justice
  ➥ Thriller Bark  ➥ Mouth Gate ~ Hogback’s Mansion  ➥ Moria's Mast Mansion
  ➥ Grand Line Halfway Point  ➥ Sabaody Archipelago
  ➥ Grand Line Calm Belt  ➥ Amazon Lily  ➥ Impel Down
  ➥ Grand Line Marineford  ➥ Marineford Bay  ➥ The Bay - Oris Plaza
  ➥ Location of the Straw Hat Pirates  ➥ 3D2Y
  ➥ Grand Line Entrance to the New World  ➥ Sabaody Archipelago Redux
  ➥ Fish-Man Island  ➥ Deep-Sea Aphotic Zone to Ryugu Palace
  ➥ Extra Isle  ➥ Forests of Training  ➥ Limited Time Events (Daily Events, Fortnights, Clashes, others)  ➥ Jeweled Porc Sanctuary
Ark Maxim
Ark Maxim
Chapter Stamina Battles Quest Boss Conditions
1
13
7
Showdown! Ohm's Challenge of the Iron
F0541

Stats Down for Blue Sea People
2
13
7
Melee! Shura and Wyper
Stats Down for Blue Sea People
3
13
7
Assault! Nola the Giant Snake
Stats Down for Blue Sea People
4
13
7
Acts of Kami
Stats Down for Blue Sea People
5
14
7
Showdown! Eneru
Take Lightning Damage
6
14
7
Don't Worry So Much
N/A
7
14
7
A Man's Determination
Take Lightning Damage
8
14
7
The Party Begins
N/A
9
14
7
The Terror of Kingdom Come
Take Lightning Damage
10
15
7
Proof of Romance
F0541

Take Lightning Damage
11
15
7
Inherited Wish
Take Lightning Damage
12
17
10
Let It Ring! The Island's Song
Take Damage from Judgement

Chapter Beli Experience EXP/Stamina Rainbow Gem Title Gained Conditions
1
8188
1047
80.54
N/A
Dog
Clear Chapter
2
8367
1048
80.62
N/A
N/A
N/A
3
8576
1049
80.69
N/A
Limitless
Clear Chapter
4
8338
1050
80.77
N/A
N/A
N/A
5
9617
1160
82.86
N/A
Natural Enemy
Clear Chapter
6
9225
1161
82.93
1
The Future
Clear Chapter
7
9517
1162
83
N/A
N/A
N/A
8
9182
1163
83.07
1
Passing in the Night
Clear Chapter
9
9645
1164
83.14
N/A
N/A
N/A
10
10055
1282
85.47
N/A
N/A
N/A
11
10328
1244
82.93
N/A
Won't Lose
Clear Chapter
12
13083
1533
90.18
1
Party
Kami
Clear Chapter
Clear Chapter 50 times

Rewards
Conditions
Icon evilfruit
10x Rainbow Gems
Clear all chapters in Upper Yard ~ Ark Maxim



Farming notes Edit

There is really only one character here worth famring, and that is of course Eneru. Ohm and Wyper have their uses, although there are usually better RR units. Farm Eneru on the last stage when he has no bodyguards.

How to beat Upper Yard ~ Ark Maxim Edit

  • Chapter 1

The South Bird and Forest Residents attack for 2,550 damage each on a 2 turn cool-down in stage 4/7. Ohm has 530,000 HP and attacks every 2 turns for 3,544. Preemptively puts up debuff protection for 99 turns and shuffles orbs. Under 50% activates a 10 turn QCK attack damage cut. No <20% HP specials.

  • Chapter 2

Wyper has 490,000 HP and attacks for 2,440 every turn. You'll also encounter Shura. Under 10% Wyper hits for 24,000.

Note: Wyper uses "Reject" (it's like suicide) after a number of turns and causes a tremendous damage that can instantly make you lose.

  • Chapter 3

Nola has 1,200,000 HP and attacks for 8,000 every 5 turns. Under ~20% will attack for 10,000 damage.

  • Chapter 4

Grunts.

  • Chapter 5

This is the first of the three stages you will meet Eneru, and the one of the two where he has some bodyguards. He has 630,000 HP and attacks for 3,033 every turn.

  • Chapter 6

Shura attacks for 1,514 every turn and has 330,000 HP. Under 20%, he locks 2 additional units for 13 turns.

  • Chapter 7

Eneru appears again, this time he has 640,000 HP and hits for 3,108 every turn. Also, near the end, every 3 turns lightning kills all the evolvers and such.

  • Chapter 8

Satori has 810,000 HP and attacks for 2,200 every 2 turns.

  • Chapter 9

Gedatsu has 438,000 HP and attacks for 1,320 every 2 turns. His special deals 8,000 damage.

  • Chapter 10

Ohm has 600,000 HP now and will attack for 3,844 on his 2 turn cooldown.

  • Chapter 11

Grunts

  • Chapter 12

Final showdown with Eneru. Every 3 turns lightning deals fixed damage, sufficient to kill any turtles and such, so do not expect to be able to stall on them - but 10 turns plus the usual slow goats don't make it much of a trouble. Eneru has 700,000 HP and attacks for 3,118 every turn. He will preemptively cast immunity (no time delay etc.) and half damage for 3 turns. Under 20%HP he heals for a lot. Recommended anti-Eneru team: double Vista or Vista + Towel Nami, orb generators like Moria, attack booster like Robin. You don't actually need all of that, a Vista + 2.5x captain team has enough HP to cruise through the level, tank Eneru for few turns, and kill him without even needing bursting. Weaker teams will need more careful management.

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