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Sengoku Navy HQ Fleet Admiral

C1282
F1282
INT
A fleet admiral for the Navy who commanded the Paramount War at Marineford from up above. Known for his strategic intelligence, he unleashed multiple waves of attacks during the war, including a Pacifista pincer strike and an encirclement wall.

Details

No. 1282
Type INT
Class Cerebral
Class 2 Fighter
Rarity

★★★★

Max Lv. 99
Cost 30
EXP to Max 3000000
Sockets 3

Stats
(before LB)

HP 1,942
ATK 972
RCV 304
CMB 5

Skills
(before LB)

Special: Final Encirclement Wall


Click to see characters with matching specials

Reduces Special charge time by 1 turn, boosts ATK by 1.2x and boosts effects of slots by 1.2x for 1 turn

Cooldown

Level Turn
1 19
MAX - 7 13

Manual Location

N/A
Captain Ability: Trickery-Driven Justice

Boosts Cerebral characters’ ATK by 2.5x

Sailor Ability:

N/A

Support Ability:

N/A

Switch Effect:
For dual units only

N/A

Rumble Stats
Rumble Special: N/A
Rumble Ability: N/A
Rumble Resistance: N/A
Rumble Speed: N/A
Rumble Defence: N/A
Limit Break Upgrades
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Captain Ability: N/A
Post-LB Sailor Ability 1: N/A
Post-LB Sailor Ability 2: N/A
Post-LB Potential Ability 1: N/A
Post-LB Potential Ability 2: N/A
Post-LB Potential Ability 3: N/A
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Key Captain Ability: N/A
Post-LB Key Sailor Ability: N/A
Post-LB Key Potential Ability: N/A

Tandem

N/A

Evolution

Chain N/A
Materials N/A

How to Obtain

This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters


This character entry in OPTC-DB

Sample teams using this character as a captain: Nakama Network list

Notes:

Pretty much a F2P speed sub (reducing special charge). Make sure not to use him during your burst turn before using better ATK/orb boosters. Also, a usable F2P Cerebral captain. Not bad, through hardly a must have.









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