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Robin and Nami's Secret Infiltration Banner
Quest Boss Difficulty Conditions Notable Captures/Drops
Robin and Nami’s Infiltration:
Investigation
F1111

Rookie
N/A
F1109

F1111

F1113

Gum-Gum Giant Jet Shell Manual

Cyclone Burst Manual

Special Attack - Exploding Stars Manual

Hands of the Dead Manual

Small Monster’s Rage of War Manual

Bohemian Reverse Slash Manual

Pirate Brothers - Twin Strike Manual

Keel Crusher Manual

Scope Manual

Robin and Nami’s Infiltration:
Surveillance
F1111

Veteran
N/A
Robin and Nami’s Infiltration:
Snooping
F1112

Elite
2xHP Boost:
Striker/Shooter
0.5xHP Down:
Non-Striker/Shooter
2xATK Boost:
Free Spirit/Cerebral
0.5xATK Down:
Non-Free Spirit/Cerebral
*Does not apply to Evolvers
or Boosters
Robin and Nami’s Infiltration:
Good Hunch
F1112

Expert
2xHP Boost:
Striker/Shooter
0.5xHP Down:
Non-Striker/Shooter
2xATK Boost:
Free Spirit/Cerebral
0.5xATK Down:
Non-Free Spirit/Cerebral
*Does not apply to Evolvers
or Boosters
Difficulty/Stamina
Battles
Experience
Beli
Title
Rookie
5
5
512
3070
-
Veteran
10
5
1256
6215
-
Elite
15
7
2337
11652
Rejuvenated
Expert
30
7
5573
23760
Back-Back

NotesEdit

  • 1 Rainbow Gem will be received upon full clear of all difficulty stages.
  • Limited-Time Event.
  • All difficulties get a chance to drop Manuals.
  • The higher the difficulty level, the higher the chance you'll have of getting one of the manuals listed above.

Drop ratesEdit

  • Do you want to know what are the precise drop chances of a poster or manual? Now you can see them here (for Elite and Expert). Also, please help refine that data by sharing the results of your drops through this form.

Robin and Nami’s Secret Infiltration!Edit

FAQsEdit

General InformationEdit

This Fortnight first appeared November 8, 2016 (19:00) to November 22, 2016 (18:59).

This is a very good run for Nami and Robin sockets. It is not overly difficult, and most mid+ teams should be able to clear it.

Many leads work here, but if possible, try to fill your team with as many characters who benefit from both boosts as possible (ex. Striker and Free Spirit characters like Alvida).

Recommended CaptainsEdit

Recommended Support UnitsEdit

Recommended SocketsEdit

Anti lock 1 helps. Other than that, nothing is needed.

Recommended TeamsEdit

Captain Subs Friend Ship
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Requirements
  • Stall for TS for Nami stage.
  • On regular boss stage, use GPU, then Goku and attack.
  • If you get Nami+Robin, use Alvida to survive,
    then Goku, Goku+GPU.


Captain Subs Friend Ship
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Requirements


30 Stamina WalkthroughEdit

NOTE: The team in the pictures is not recommended.

Stage Strategy Enemy Info
1 SecretInfiltration1 Grunts

Enemy Hp Attack Pattern
2 Secretinfiltration2 Grunts

Enemy Hp Attack Pattern
3 SecretInfiltration3 Grunts

Enemy Hp Attack Pattern
4 SecretInfiltration4 Grunts

Enemy Hp Attack Pattern
5 SecretInfiltration5 Nami Mischievous Tavern Idol

Take out grunts first. TS works well here.
Enemy Hp Attack Pattern

Nami: 370k

Preemptively casts 0.5xATK down for 1 turn. She always starts on 1CD and attacks for 2376 on 1 CD. Under 20%HP Nami will blind you for 6 turns then turn tail and run. Grunts always start on 2 CD and hit hard.

6 SecretInfiltration6 Grunts

Enemy Hp Attack Pattern
7 SecretInfiltration7 Grunts

Enemy Hp Attack Pattern
8 SecretInfiltration8 Nico Robin Fetching Tavern Dancer

Just use GPU and some all-enemies damage to clear the grunts, then focus on Robin.
Enemy Hp Attack Pattern

Nico Robin Fetching Tavern Dancer

810k

As a preemptive, the grunts will bind both captains for 1 turn. The first turn she attacks, Robin will use her special which will paralyse you for 1 turn. Then, she switch to attacking every turn for 3,716. If she gets under 20% HP, she will paralyse all the crew again for 2 turn and from that point on go back to attacking every turn for 3,716. Her specials do not trigger if she is delayed. Grunts have 1-2 CD and hit for ~2-3.5k.

Alternate Boss 1 Secretinfiltrationalt Nami Mischievous Tavern Idol, Nico Robin Fetching Tavern Dancer & Grunts

You will likely need a damage preventer (Alvida) to survive the first round, then kill grunts and Nami if you can, then use Usopp.
Enemy Hp Attack Pattern

Nami Mischievous Tavern Idol & Nico Robin Fetching Tavern Dancer

Robin: 440k, Nami: 340k

Preemptively you get paralyzed for 1 turn AND they have 2 turn immunity. Nami and Robin attack for 2.376 and 3,716 res[ectively on a 1 turn cool-down. Robin has a <20% trigger identical to the one described above. Grunts have 1-2 CD and hit for ~2-3.5k.

Secret Stage SecretInfiltrationSEC Chopper Rejuvenated Doctor

Enemy Hp Attack Pattern

270k

Preemptively reduces chain multiplier by half for 3 turns and randomizes your slots to bomb and tandem. Starts on 2CD and hits for 3,072.


Team Builder HelperEdit

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