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Adventure
  ➥ East Blue  ➥ Fushia Village  ➥ Alvida's Hideout  ➥ Shells Town  ➥ Orange Town  ➥ Syrup Village  ➥ Baratie  ➥ Arlong Park  ➥ Loguetown
  ➥ Grand Line Entry Zone  ➥ Twin Cape  ➥ Whiskey Peak  ➥ Little Garden  ➥ Drum Island
  ➥ Kingdom of Alabasta  ➥ Nanohana ► Rainbase  ➥ Alubarna
  ➥ Grand Line Entrance to Skypiea  ➥ Jaya
  ➥ Skypiea  ➥ Angel Island ~ Upper Yard  ➥ Upper Yard ~ Ark Maxim
  ➥ Grand Line, Vicinity of Water 7  ➥ Long Ring Long Land  ➥ Water Seven  ➥ Enies Lobby Front Gate  ➥ Tower of Law ~ Gates of Justice
  ➥ Thriller Bark  ➥ Mouth Gate ~ Hogback’s Mansion  ➥ Moria's Mast Mansion
  ➥ Grand Line Halfway Point  ➥ Sabaody Archipelago
  ➥ Grand Line Calm Belt  ➥ Amazon Lily  ➥ Impel Down
  ➥ Grand Line Marineford  ➥ Marineford Bay  ➥ The Bay - Oris Plaza
  ➥ Location of the Straw Hat Pirates  ➥ 3D2Y
  ➥ Grand Line Entrance to the New World  ➥ Sabaody Archipelago Redux
  ➥ Fish-Man Island  ➥ Deep-Sea Aphotic Zone to Ryugu Palace
  ➥ Extra Isle  ➥ Forests of Training  ➥ Limited Time Events (Daily Events, Fortnights, Clashes, others)  ➥ Jeweled Porc Sanctuary
Long Ring Long Land
Long Ring Long Land
Chapter Stamina Battles Quest Boss Conditions
1
14
7
Left Behind for 10 Years
N/A
2
14
7
Pride on the Line
N/A
3
14
7
Battle #1: Donut Race
N/A
4
14
7
Feeble! Operation Whiteout
N/A
5
14
7
Last Stretch to the Goal
N/A
6
14
7
A Friend Kidnapped!
N/A
7
15
7
Battle #2: Groggy Ring
N/A
8
15
7
Horror! Groggy Monsters
N/A
9
15
7
Preliminary with the Foxy Pirates
N/A
10
15
7
Battle #3: Combat
N/A
11
16
10
Showdown! Foxy the Silver Fox
N/A

Chapter Beli Experience EXP/Stamina Rainbow Gem Title Gained Conditions
1
7252
1036
74
N/A
N/A
N/A
2
7224
1032
73.71
N/A
Fighter
Clear Chapter
3
7315
1045
74.64
1
Donut
Clear Chapter
4
7308
1044
74.57
N/A
N/A
N/A
5
7308
1044
74.57
1
N/A
N/A
6
7315
1045
74.64
N/A
Groggy
Clear Chapter
7
8127
1161
77.4
N/A
N/A
N/A
8
8148
1164
77.6
1
Battle
Clear Chapter
9
8155
1165
77.67
N/A
Combat
Clear Chapter
10
8120
1160
77.33
N/A
Megaton
Clear Chapter
11
9142
1306
81.63
1
Slowpoke
Boss
Clear Chapter
Clear Chapter 50 times

Rewards
Conditions
Icon evilfruit
5x Rainbow Gems
Clear all chapters in Long Ring Long Land




Farming notesEdit

Only Foxy is potentially worth farming here, but his skillbooks were not yet released on global. And even with a MAXed special, he is considered to be inferior (too slow) compared to GPU, through for some battles he could be used. Overall, nothing really worth farming here unless you are a collector.

How to beat Long Ring Long LandEdit

  • Chapter 1

No boss, just grunts, nothing special.

  • Chapter 2

The boss, QCK Capote, has 550.000 HP. He attacks for 3130 every two turns and is not particularly challenging.

  • Chapter 3

No boss, just grunts, nothing special. The "boss" stage characters binds STR ones though.

  • Chapter 4

No boss, just grunts, nothing special.

  • Chapter 5

This time in addition to QCK Capote you will also face PSY Porche. Capote has ramped his attack to 3915, and he will also throw an ATK/DEF and Immunity buffs for 4 turns. Porche attacks for 1566 each turn, and will randomize your strong orbs (whenever she attacks?). On the bright side, they have only about 300,000 HP each (Capote, 450,000 and Porche, 270,000).

  • Chapter 6

No boss, just grunts, nothing special.

  • Chapter 7

Another two-boss fight, this time its DEX Hamburg (240,000 HP) and QCK Pickles (380,000 HP). Hamburger attacks for 3915 on a two turn cooldown, and will despair your captain for 3 turns. Pickles attacks for 1820 each turn, and will blank your orbs as a first strike.

  • Chapter 8

Now DEX Hamburg (180,000 HP) and QCK Pickles (300,000 HP) are joined by STR Big Bun (550,000 HP). What do they do this time? Big Pan: attacks for 5150 damage on a 3-turn interval and when under 20% HP he will cast a damage reduce buff, changes Orbs to weakness and RCV (?). Hamburger: 3915 ATK every 2 turns, despairs your Captain (3 turns). Pickles: 1820 ATK every turn, preemptive: blanks orbs.

  • Chapter 9

No boss, just grunts, nothing special.

  • Chapter 10

Time for the first showdown with Foxy (405,000 HP). He will ATK for 4,000 every 2 turns. He will first strike you by despairing your captain. When below 50% , he will cast a damage reduce buff for 3 turns. When below 20%, he will despair both captains for 3 turns.

  • Chapter 11

On battle 5 of this stage, Foxy will show up and pop you in the face for 3,333 damage before disappearing. On battle 7 that evil green giant will despair your captain for a turn. Foxy (770,000 HP) showdown. Now he attacks for 4200 every two turns. He will start again by preemptively locking and using despair on your captain for 3 turns.

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