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Double Ironfist Fullbody

C0230
F0230
STR
A former Navy lieutenant now serving as a seaman recruit. He befriended the pirate Django at Mirrorball Island. He arrested Django later, but was demoted when he objected to his execution.

Details

No. 230
Type STR
Class Fighter
Class 2 Free Spirit
Rarity

★★★

Max Lv. 70
Cost 11
EXP to Max 1.066.998
Sockets 1

Stats
(before LB)

HP 890
ATK 809
RCV 187
CMB 6

Skills
(before LB)

Special: Double Hyper Straight


Click to see characters with matching specials

Deals 200 fixed damage to one enemy
Fixed damage means it bypasses any defenses

Cooldown

Level Turn
1 10
MAX - 6 5

Manual Location

Captain Ability: Groovy Seaman Recruit

Boosts STR characters’ ATK by 1.5x

Sailor Ability:

N/A

Support Ability:

N/A

Switch Effect:
For dual units only

N/A

Rumble Stats
Rumble Special: N/A
Rumble Ability: N/A
Rumble Resistance: N/A
Rumble Speed: N/A
Rumble Defence: N/A
Limit Break Upgrades
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Captain Ability: N/A
Post-LB Sailor Ability 1: N/A
Post-LB Sailor Ability 2: N/A
Post-LB Potential Ability 1: N/A
Post-LB Potential Ability 2: N/A
Post-LB Potential Ability 3: N/A
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Key Captain Ability: N/A
Post-LB Key Sailor Ability: N/A
Post-LB Key Potential Ability: N/A

Tandem

N/A

Evolution

Chain
F0049
Evolve arrow sm
F0230
Materials N/A

How to Obtain

  • Only through Evolution
This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters


This character entry in OPTC-DB

Sample teams using this character as a captain: Nakama Network list

Notes:

  • He has one niche but very important use: he kills Elder Turtles during turtle times! He can speed up your turtle farming time considerably. See the linked turtle page for detailed guide. (Yes, he is a bit less useful now since turtles got HP nerfed in late 2016, but he still speeds things up).
  • He is really useful for new players (when you really want your turtles; later in the game you'll stop farming them, but until then...). Maxing his special is crucial. You may want to level up and evolve his unevolved copies just to finish him off (fortunately, they are pretty easy to level and evolve).
  • You probably don't need sockets on him, but since you'll end up socketing him sooner or later with some extra copies, uh, orbs, CDs, auto-heal...? Orbs are the only ones you really care, since it helps kill some turtles faster. And let's face it, he won't see any use outside turtle time.
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