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Crush Krieg's Assault Banner
Quest Boss Difficulty Conditions Notable Captures/Drops
Krieg Attacks! Disadvantaged!
F0057

Rookie
N/A
F0057

F0053

F0055

Special Fried Rice Manual

Krieg Attacks! Outnumbered!
F0057

Veteran
N/A
F0057

F0053

F0055

Plastic Surgery Shot Manual

Krieg Attacks! Overwhelmed!
F0058

Elite
N/A
F0057

F0053

F0055

Hot Rock Stew Manual

Krieg Attacks! Devastated!
F0058

Expert
N/A
F0057

F0053

F0055

Diable Jambe Manual

MH5 Manual

Difficulty/Stamina
Battles
Experience
Beli
Title
Rookie
10
5
510
5131
-
Veteran
15
7
970
10135
-
Elite
15
7
1290
14090
Commodore
Expert
30
7
2830
22553
Leader

NotesEdit

  • 1 Rainbow Gem will be received upon full clear of all difficulties.
  • Limited-Time Event.
  • All difficulties get a chance to drop the stage's specific Sanji Manual.
  • Expert difficulty has a chance to drop Don Krieg's Manual.
  • All difficulties get a chance encounter hidden stage. The higher the difficulty, the higher the chance of encountering a hidden stage.

Drop ratesEdit

  • Do you want to know what are the precise drop chances of a poster or manual? Now you can see them here (for Elite and Expert). Also, please help refine that data by sharing the results of your drops through this form.

Tips on How to Beat Crush Krieg's Assault!Edit

This is one of the older FNs. As such, it is quite easy, and has very crappy rewards (both in terms of dropable loot and EXP/stamina rewards). Yes, Sanji DJ books and Krieg sockets and books have minor value as they are niche, but usable characters, but it is likely that other FNs that run together with this will offer better rewards. Still, if you need to complete of farm this - read on.

FAQsEdit

Recommended CaptainsEdit

A high-level team won't have any issues with this stage. Most medium teams will be able to clear this stage without a challenge as well, just focus on PSY-based attack characters.

  • Garp the Fist: The safest choice for lower level teams. His double health should provide ample protection for stalling for your Specials.
  • Marco the Phoenix: A speed round captain that can easily clear the stage. The only stage that will provide a challenge will be the turtle stage. Be prepared to farm meat orbs worst case scenario. Consider bringing a Shanks captain if your double Marco team isn't strong enough.
  • Shanks Black Clad Emperor: The best captain for this stage given his ability to reduce armor, high attack, and increased chance of PSY orbs.
  • Red-Haired Shanks: The now inferior Shanks will still work if you have not been lucky to pull the 6-star version.


Recommended Support UnitsEdit

  • Galdino the Criminal Mr. 3: Not extremely powerful, but his low cooldown turn delay will work well for double Marco teams.
  • Mr. 2 Bon Clay Bombardier Arabesque: A very useful character for double Marco teams. You may save meat orbs just in case you take damage while running your Marco team. However, if you succeed in avoiding damage and arrive at Krieg, Mr. 2's low cooldown will help double the damage of a character with a matching orb instead of meat.
  • Petty Officer Coby: A low cooldown and hard hitting round helps with defeating Krieg on one turn.
  • Usopp Impact: A low cooldown and hard hitting round helps with defeating Krieg on one turn.


Recommended TeamsEdit

Safe Garp team
Captain Subs Friend Ship
F0306 F0223F0263F0208F0251 F0306 Merry
Requirements

N/A


PSY Burst
Captain Subs Friend Ship
F0251 F0223F0263F0208F0306 F0251 Merry
Requirements

A Shanks Black Clad Emperor can
be used as a captain substitute.



30 Stamina WalkthroughEdit

Most Mid to High-level teams should be able to clear this level without an issue. If you go for an all out speed team, the trick is making sure you have the attack boosters ready for when you reach level 7. There are enough levels to stall that it shouldn't be a problem but watch your meat and consider saving some just in case.

Stage Strategy Enemy Info
1 Crush Krieg - 1 Elite Grunts

Stall where possible, take no damage.
Enemy Hp Attack Pattern
 ??  ??

??

2 Crush Krieg - 2 Standard Grunts

Stall where possible, take no damage.
Enemy Hp Attack Pattern

??

??

??

3 Crush Krieg - 3 Turtles and Grunt

Stall where possible, take no damage.
Enemy Hp Attack Pattern

??

??

??

4 Crush Krieg - 4 Gin + Grunts

Take out the grunts first and save your last attack chain for Gin. Activate a single turn Time Delay character if you brought one.
Enemy Hp Attack Pattern

Gin

??

??

5 Crush Krieg - 5 Cannoneers

Stall for the 3 turns on this stage and take no damage.
Enemy Hp Attack Pattern

Cannoneers

??

Attack after a cooldown of 3 turns.

6 Crush Krieg - 6 Grunts and Turtles

Stall where possible, take no damage.
Enemy Hp Attack Pattern

??

??

??

7 Crush Krieg - 7 Don Krieg Poison Gas Bomb MH5 + Grunts

If you have your specials ready, go ahead and activate them now. It is possible to finish off all 6 characters in one team with a high-level team.

A lower level team may struggle slightly with this level due to a moderate amount of armor. Activate any time delay characters and mass damage specials to start harming the grunts. Take out the grunts as fast as possible and then focus on Krieg. Finish you attack chains with PSY characters on Krieg to maximize your damage against his armor.

Enemy Hp Attack Pattern

Don Krieg Poison Gas Bomb MH5

??

??

Secret Stage Crush Krieg - Pearl Pearl + Grunts

Pearl has descent armor. Finish off the grunts first and finish an attack chain with a QCK character on Pearl. If you have a time delay character, consider activating it on this stage.
Enemy Hp Attack Pattern

Pearl

??

??

Team Builder HelperEdit

PSY Attack Boosters


PSY Orb Boosters


PSY Time Delay Characters

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