General Info[]
Quest | Boss | Difficulty | Conditions | Notable Captures/Drops | ||
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Notes[]
- 1 Rainbow Gem will be received upon first clear of both difficulties.
- 24 hours Limited-Time Event
- You can recruit Blackbeard at 100% probability beating Master difficulty
- He will drop on 30 stamina as well, but it is much lower odds. Bandai doesn't publish the numbers but it's estimated to be between 15-30%
How to Beat Clash!! Blackbeard![]
FAQs[]
General Information[]
Blackbeard was one of the earlier bosses and is not too difficult. He does take some finesse and we'll walk you through the most common approaches. He has a pretty consistent two turn cooldown which makes him quite predictable.
Blackbeard does not hit hard, but he is immune to all status effects and clears your own attack buffs. Most of the skill associated with beating Blackbeard is about your ability to time when you push him below 50% and 20% health and working around the status effects.
When creating your team, be aware that one of your lower slot characters will be locked for 25 turns. Only place characters here who's specials you will not need. Also, consider putting a healing character in one, and an orb changer in the other as you will only need one or the other to beat Blackbeard.
Recommended Captains[]
There are two main strategies to beat Blackbeard: One is a health/healing approach. These teams bring along QCK characters who can heal such as Eneru, Lightning Incarnate 200,000,000 Volt Amaru or captain who won't need to heal like Diamond Jozu for captain. These teams may bring along Boa Hancock Warlord of the Sea, Brook Cowardly Skeleton or Nami Jackie ‘o Lantern for healing if necessary. Use your characters to heal up from Blackbeard's hits along with meat orbs while dealing continuous damage to Blackbeard to win. Pick the minimal amount of healing you'll need and select QCK characters that will hit hard for the rest of your slots.
The second strategy is a QCK speed team. These teams focus on low cooldown boosting support units Kaku Dock One Carpentry Specialist, Thatch, Eneru, Lightning Incarnate 200,000,000 Volt Amaru, or Kamakiri to increase a round's attack damage. This team is more focused on lower turns specials with moderate to high-attack stats in order to win. Generally, once you get close to 50%, you push your team to take Blackbeard out in one turn with no safety net.
Decide which path your want to pursue and choose appropriate captains and supporting units. Either way, consider sacrificing some strength if you can get characters that bring along a level 1 despair reduction. This will prevent health and damage loss after Blackbeard's attacks under 50%.
- Health Strategy
- Diamond Jozu: Try and bring along Jozu as a friend. Under 50%, Blackbeard will silence your captain. If you make your captain a Jozu, this will chop your health in half if you do not have a level 1 despair reduction socket.
- Eneru, Lightning Incarnate 200,000,000 Volt Amaru: Enel's healing will make this stage super easy and open up stalling on early levels. Although, if you can beat Raid Eneru, you generally are not going to have much trouble beating this Clash.
- Burst Strategy
- Boa Hancock Warlord of the Sea and Marco the Phoenix Whitebeard 1st Div. Commander: 2.75x ATK boost - but you are in danger when you start loosing health. As often is the case, Marco is a bit better since he reduces damage and heals back from it...
- Portgas D. Ace Flame Mirror and Gladius: Those are the only burst captains that will have a safety net of no loss in attack damage due to losing health and associated boosts. However, they won't be able to sustain too many hits so beware how long you stall and take on Blackbeard.
- Thatch: The best captain to make speed runs on Blackbeard.
- Cavendish: the new legend can help you clear this in combination with a QCK or slasher team.
- Others: There are plenty of other captains that will work once you're high enough level, like Hawk Eyes Mihawk or Garp the Fist, but if you have teams like these maxed out, you probably already have a strong enough QCK team to complete the level even easier.
Recommended Support Units[]
- Health Strategy
- Any hard hitting QCK units
- A few healing units: Humming Swordsman Brook, Nami Jackie ‘o Lantern, Boa Hancock Warlord of the Sea, Marco the Phoenix Whitebeard 1st Div. Commander
- Burst Strategy
- Kaku Dock One Carpentry Specialist
- Twin-Blade Thatch
- Usopp Usopp Golden Pound: Usopp is actually useless on Blackbeard, but useful for stalling on stage 4 to keep your characters from being locked, and stalling for specials on a double Thatch team.
- Damage Reducer
- NONE! "Hey, WTF?!" you might ask. Well, since Blackbeard clears all Buffs and Debuffs before he attacks (every two turns), there is no point to putting up a damage reducer. He will remove your damage reducer buff, and then attack. So if you thought you'd be super slick and activate your Enel and then Kalifa to negate all damage... you're in for a nasty surprise!
Recommended Sockets[]
If you have level 1 anti-despair, you will find this level incredibly easy. You won't have to worry about the single round despairs below 50%. However, it's by no means required and something you can work around easily if needs be.
As always, a level one Matching Orbs power is recommended to make things easier.
Recommended Teams[]
Healing Team | |||
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Captain | Subs | Friend | Ship |
Requirements | |||
Speed Farming | |||
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Captain | Subs | Friend | Ship |
Requirements | |||
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40 Stamina Walkthrough[]
For burst teams, you will want to stall for at least 10 turns if you have a maxed out Kaku and Thatch. These can be snagged from the first four level character who always have at least someone on a two or more cooldown. If your specials are slightly higher, bring Usopp GP in a lower slot to stall longer if needed. As a reminder, put him in a lower slot with the hopes that he is the one locked during Blackbeard. Otherwise, it's generally go-go-go until right before you take damage.
This walkthrough will focus on healing team strategies as there is slightly more finesse needed to beat Blackbeard with a health team around when you decide to push.
Stage | Strategy | Enemy Info | |||||||
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1 | Grunts Take out all the grunts in the front and at least one of the marines in the back row. Whichever marine you left alive will hit you for just under 8,000 damage, but have a 5 turn cooldown. If you are auto-healing with Enel, just stall as long as possible with an Usopp or Marco which will do little damage. You may get 5-12 rounds depending on matching orbs off the marine. For Jozu, look for meat orbs and clear out the Grunt before a second attack. Grunts start on 1-turn cooldown, and the back row marines, on 2-turn cooldown. |
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2 | Turtles and Lobster Stall for cooldowns as long as possible and take hits. Use a 4 combo character to get 3 hits on the turtles, and 5 on the lobster. Look for meat orbs and heal up where possible. Activate low cooldown healing specials if they've charged to allow you to have them recharged by the time you reach Blackbeard. |
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3 | Marines and Penguin Enel teams kill everyone except the one of the marines. Use your off-color Usopp or Marco to stall as long as needed on the last marine. For Jozu teams, take out everyone except the penguin. Stall for as many turns as possible on the penguin. |
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4 | Grunts, Sea Stallions and a Canoneer Beware the stallions. They have 8hp so will need a high combo character or you will need to time your character attack appropriately to take them out. The other character that is a MUST kill is the STR grunt. He will lock your entire QCK team for 3 turns which may be lights out most teams. You could use a fixed damage unit like Vista's here or stall with GPU (who is going to be useless versus Blackbeard anyway). Another way to deal with this stage is the Thousands Sunny special which will kill everything except the the Canonneer. Jozu teams should push through with no damage. If your Enel teams aren't fully charged, stall on the INT Canonneer like in the previous stage. |
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5 | Blackbeard For Jozu teams, since Blackbeard doesn't hit too hard above 50%, take your time to bring him down to just above 50% before pushing him but keep your health above 50%. This health will be wasted once he silences your captain anyways so take your time to get good orbs before pushing if possible. For Enel teams, try and keep one meat orb available for after each attack. Consider not attacking with that character to ensure you have meat to heal. Continue doing this until your specials are maxed out. Once you are ready to push below 50%, Jozu teams should being their push. His next big landmark is just above 20% health, he will then silence both captains, so any health above your standard health is just bonus. Continue to push him until you get matching orbs right before the 20% health mark. For Enel teams, If you have a two turn window due a level 1 despair reduction, this shouldn't be an issue for mid to high-level teams. If you don't, follow the previous strategy of saving at least one meat orb for after each round of being hit. If you will not survive the next hit from him, proceed to the below 20% strategy section. Once BB is right above 20%, activate your Attack Boost characters and Orb Boost characters and and push Enel out on the next round where your captains are not silenced. Activate Thatch a turn early if you bring him to make sure you get the chance for your QCK orbs. If you have a Marco, activate him AFTER activating Enel to heal your team and give you a safety in case you need one more round to use your friend Enel. |
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Team Builder Helper[]
QCK Characters who Change Orbs
- Halberd Seaman Navy
- Polearm Millions Baroque Works
- Capone Bege
- Capone Gang Bege
- Jinbe
- Jinbe Warlord of the Sea
- Miss Merry Christmas
- Miss Merry Christmas Human Mole
- Emporio Ivankov
- Emporio Ivankov Queen of Kamabakka Queendom (Retired)
- Blue Striker Elite Skypiea Enforcer
- Pickles
- Sanji Parage Shot: The Storm
- Roronoa Zoro Voyage Log: Straw Hat Pirates
- Roronoa Zoro Voyage Dream: Master Swordsman
- Nefertari Vivi Voyage Log: Princess of Alabasta
- Nefertari Vivi Voyage Dream: Queen of the Pirates
- Sanji Candy
- Doma
- Bohemian Knight Doma
- Kaku: Six Powers Cipher Pol No. 9
- Kaku Cipher Pol No. 9
- Gangster Carne
- Lucci: Beastman Cat-Cat Fruit, Model: Leopard
- Sanji Kamabakka Queendom Traditional Fighting Style
- Street Punk: Gatling Blue Bounty Hunter
- Koza Alabasta Citizen
- Koza Sand-Sand Band Leader
- Buffalo
- Buffalo Donquixote Pirates
- Ganfor Sky Knight
- Donquixote Doflamingo Donquixote Pirates
- Heavenly Demon Doflamingo
- Brook Bone to Be Wild
- Berry Good
- Gladius Donquixote Pirates
- Gladius
- Brook Demon King of Hungeria
- Sea Lapahn Sea Animal Pirates
- Blue Gilly
- Blue Gilly Jiaokungdo Fighter
- Nami Dream Chaser
- Nami A Pirate Who Lives by Her Code
- Cavendish
- White Knight Cavendish
- Mr. Tanaka Gran Tesoro Security
- Marguerite
- Marguerite Guardian Warrior
- Supersonic Van Ogre
- Tony Tony Chopper Straw Hat Pirates: Born Again
- Tony Tony Chopper Straw Hat Pirates: Reunited
- Brook Rumbar Pirates
- Brook Rumbar Pirates Musician and Swordsman
- Boa Hancock Snake Princess
- Hyouzou New Fish-Man Pirates
- Hyouzou Fish-Man District Spirit
- Silvers Rayleigh Straw Hat Pirates Conspirator
- Silvers Rayleigh Straw Hat Pirates Contributor
- Lucci: Beastman World Government Monster
- Rob Lucci World Government Monster
- Emporio Ivankov Revolutionary in Hell
- Kizaru Emissary from the Sacred Land
- Kizaru Sojourner from the Sacred Land
- Big Boss Jinbe Neptune's Army Soldier: Ryugu Kingdom
- Jinbe Neptune's Army Soldier: Ryugu Kingdom
- Caesar Clown Ex-Government Scientist
- Master Caesar Ex-Government Scientist
- Marco Whitebeard Pirates
- Marco: Flames of Revival Whitebeard Pirates
- Hyouzou Fish-Man Pirate Bodyguard
- Vergo Navy G-5 Base Leader
- Mr. Diamante Hero of Corrida Coliseum
- Diamante Dressrosa King’s Family
- Shanks Celebrate the Long Cruise
- Red-Haired Shanks Celebrate the Long Cruise
- Raizo of the Mist Wano Country Ninja
- Raizo Wano Country Ninja
- Viola Princess of the Former Dressrosa Royal Family
- Massacre Soldier Killer: Neo Kid Pirates
- Killer: Neo Kid Pirates
- Monkey D. Luffy Enemy of the Gods
- Monkey D. Luffy: Gear Four Enemy of the Gods
- Franky Straw Hat Pirates' Secret Weapon
- Franky Super Weapon from a Future Land
- X Drake: Neo Drake Pirates
- Red Flag X Drake: Neo Drake Pirates
- Oars Reborn Legend
- Devil Oars Reborn Legend
- Nami Summer Excitement
- Nami Summer Adventure
- Petty Officer Coby The Decision to Fight
- Koala Corruption-Hunting Revolutionary
- Nami Be My Valentine
- Nami You're My Valentine
- Koala Corruption-Exposing Revolutionary
- Mr. 5 Human Dynamite
- Mr. 5 Officer Agent, Baroque Works
- Diesel Brulee's Forces
- Bobbin
- Bobbin Big Mom Pirates
- Mr. 1 The Blade that Creates Utopia
- Charlotte Pudding Deceitful Tears
- Charlotte Pudding Wicked Woman
- Fleet Admiral Sakazuki Supreme Commander of the Navy
- Baby 5 Crush on Sai
- Baby 5 Proposal from Sai
- Vinsmoke Reiju Celebrate the Long Cruise
- Vinsmoke Reiju Celebrate the Exciting Cruise
- "Gold Emperor" Gild Tesoro
- Golden Tesoro
- Sanji First Class Cook in Shining Armor
- The Cat Viper Guardian of the Whale Forest
- The Cat Viper
- Monkey D. Luffy Outlaw on the Prairie
- Monkey D. Luffy Loose Cannon on the Prairie
- Donquixote Doflamingo Strongman of the Paramount War
- Shiki Plan to Tear the World Asunder
- Shiki Legendary Pirate
- Charlotte Cracker Knight of Biscuits
- Nefeltari Vivi Vivi's Adventure
- Nefeltari Vivi Princess Coming of Age
- Gotti Firetank Pirates
- Gotti Collaborator in the Emperor Assassination Plan
- Sanji Departure from the Vinsmokes
- Stussy Queen of the Pleasure District
- Stussy CP-AIGIS 0
- Hakuba Slicing Winds of Rommel
- Vinsmoke Niji Germa Kingdom Second Son
- Vinsmoke Niji Germa 66 Azure Spark
- Charlotte Cracker General Who Manipulates Biscuit Warriors
- Charlotte Cracker Thousand-Armed Attacks
QCK Characters who Boost Orbs
- Gedatsu
- Kaku
- Kaku Dock One Carpentry Specialist
- Brook Cherry Blossom Hair
- Brook Cherry Blossom Melody
- Marco the Phoenix Whitebeard 1st Div. Commander
- Marco Whitebeard 1st Div. Commander
- Miss Merry Christmas Human Mole
- Miss Merry Christmas
- Jabra CP9 Dark Justice
- Jabra CP9's Strongest
- Heavenly Demon Doflamingo
- Donquixote Doflamingo Donquixote Pirates
- Lady Alvida Beauty of her Age
- Lady Alvida Beauty of the Sea
- White Knight Cavendish Captain of the Beautiful Pirates
- Bellamy the Hyena The Bullet of Dressrosa
- Bellamy the Hyena Former Captain of the Bellamy Pirates
- Cavendish
- Camie Mermaid Cafe
- Boa Hancock Girl Warrior
- Boa Hancock Princess's Glance
- Trafalgar Law People of the "D"
- Dellinger Diamante Fighter
- Dellinger Fighting-Fish Blood Heir
- Buggy the Clown Unbeatable Chop-Chop Man
- Captain Buggy Unbeatable Chop-Chop Man
- "Warlord of the Sea" Trafalgar Law Joker-Tracking Heart
- Koala Corruption-Hunting Revolutionary
- Koala Corruption-Exposing Revolutionary
- Sengoku One Who Leads the Way to Victory
- Buddha Sengoku One Who Leads the Way to Victory
- Mr. 1 The Blade that Creates Utopia
- Kyros Riku Royal Army Commander
- Vinsmoke Yonji Germa Resurrection Plan: Masterpiece
- "Sparking Red" Vinsmoke Ichiji Science Military Germa 66
- Nico Robin Fetching Tavern Dancer
- Supersonic Van Ogre
- Baby 5 Crush on Sai
- Baby 5 Proposal from Sai
- Vinsmoke Reiju Celebrate the Long Cruise
- Vinsmoke Reiju Celebrate the Exciting Cruise
- Sanji First Class Cook in Shining Armor
- Donquixote Doflamingo Strongman of the Paramount War
- Pedro Soul King's Ally
- Pedro Soul King's Friend
- Man-Eating Bartolomeo, Straw Hat Grand Fleet: Son's Cup
- Charlotte Cracker Knight of Biscuits
- Ganfor Sky Knight
- Carrot Mink Tribe's True Form
- Carrot Wondrous White Sulong
- Hakuba Slicing Winds of Rommel
- Jinbe Tea Party Intruder
QCK Characters who Boost Attack
- Kamakiri
- Blue Nomad Shandian Warrior
- Sir Crocodile, the Strongest Prisoner Mr. 0, Ex-Baroque Works Leader
- Koza
- Koza Rebel Leader
- Pell
- Pell The guardian falcon of Alabasta
- Sir Crocodile, the Strongest Prisoner Ex-Seven Warlords Member
- Eneru 200,000,000 Volt Amaru
- Eneru, Lightning Incarnate 200,000,000 Volt Amaru
- Camie
- Camie Takoyaki Shop Clerk
- Blue Nomad Adept Shandian Warrior
- Ganfor Sky Knight
- Usopp Dream Chaser
- Usopp A Pirate Who Lives by His Code
- Tsuru Navy HQ Vice Admiral
- Great Advisor Tsuru Navy HQ Vice Admiral
- Sanji Grill Shot
- Ideo Destruction Cannon
- Boa Hancock Snake Princess
- Cavendish
- Baby 5 Whimsical Kimono
- Baby 5 Divine Attire
- Carrot: Kingsbird
- Carrot
- Dellinger Diamante Fighter
- Dellinger Fighting-Fish Blood Heir
- Scratchmen Apoo On-Air Pirates Captain
- Franky Straw Hat Pirates' Secret Weapon
- Franky Super Weapon from a Future Land
- Boa Sandersonia Runaway Slave
- Petty Officer Coby The Decision to Fight
- Nami Be My Valentine
- Nami You're My Valentine
- Pica Stone-Assimilation Man
- Pica Stone Giant
- Vinsmoke Niji
- Vinsmoke Niji Science Military Germa 66
- Monkey D. Luffy Gum-Gum Power's Potential
- Straw Hat Luffy Gum-Gum Power's Potential
- Pedro Soul King's Ally
- Pedro Soul King's Friend
- Whitebeard Great Pirate Who Created an Age
- Whitebeard Voiceless Rage
- Man-Eating Bartolomeo, Straw Hat Grand Fleet: Son's Cup
- Charlotte Cracker Knight of Biscuits
- Eustass Kid Problematic Pirate Alliance
- Stussy Queen of the Pleasure District
- Stussy CP-AIGIS 0
- Hakuba Slicing Winds of Rommel
QCK Characters who Heal
- Humming Swordsman Brook
- Boa Hancock Warlord of the Sea
- Boa Hancock
- Brook
- Nami Jackie ‘o Lantern
- Marco the Phoenix Whitebeard 1st Div. Commander
- Marco Whitebeard 1st Div. Commander
- Sea Lapahn Sea Animal Pirates
- Sanji
- Chef Sanji Hot Rock Stew
- Vivi on Break
- Koala Beach Angel
- Rob Lucci World Government Monster
- Lucci: Beastman World Government Monster
- Baby 5 Whimsical Kimono
- Baby 5 Divine Attire
- Camie Mermaid Cafe
- Boa Hancock Girl Warrior
- Boa Hancock Princess's Glance
- Red-Haired Shanks Celebrate the Long Cruise
- Shanks Celebrate the Long Cruise
- Boa Hancock Beautiful Snake Princess
- "Empress" Boa Hancock Beautiful Snake Princess
- Garp the Fist Suffering Hero
- Charlotte Pudding Deceitful Tears
- Charlotte Pudding Wicked Woman
- Nico Robin Fetching Tavern Dancer
- Hyouzou New Fish-Man Pirates
- Hyouzou Fish-Man District Spirit