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General InfoEdit

Charmed?! Queen of Kamabakka! Banner
Quest Boss Difficulty Conditions Notable Captures/Drops
Charmed?! Queen of Kamabakka! Man
F1036

Rookie
Slot Restrictions: [DEX] [RCV] [TND]
F1036

F1038

Meow-Meow Swim Manual

F0876

F0878

F1174

Great Scissors Manual

Wipeout Tackle Manual

Sticky Spider Net Manual

Carpet Scratch Manual

Charmed?! Queen of Kamabakka! Midpoint
F1036

Veteran
Slot Restrictions: [DEX] [RCV] [TND]
Charmed?! Queen of Kamabakka! Woman
F1037

Elite
Slot Restrictions: [DEX] [RCV] [TND]
Charmed?! Queen of Kamabakka! New Kama
F1037

Expert
Slot Restrictions: [DEX] [RCV] [TND]
Difficulty/Stamina
Battles
Experience
Beli
Title
Rookie
5
5
-
Veteran
10
5
1245
6225
-
Elite
15
8
2342
11710
Queen
Expert
30
8
5540
24557
Woo-Hoo!

NotesEdit

  • 1 Rainbow Gem will be received upon full clear of the last of the four difficulty stages.
  • Limited-Time Event.
  • All difficulties get a chance to drop the manual or secret boss.
  • The higher the difficulty level, the higher the chance you'll have of getting one of the manual or secret boss to appear.
  • When the secret boss does appear, there is a 100% chance of it dropping.

Drop ratesEdit

Links need updating, remove this sentence when they are correct

  • Do you want to know what are the precise drop chances of a poster or manual? Now you can see them here (for Elite and Expert). Also, please help refine that data by sharing the results of your drops through this form.

How to Beat Encounter! Whitebeard PiratesEdit

FAQsEdit

General InformationEdit

This is not a particularly tough FN. You can bring any units you want, but slots are restricted to DEX, RCV and TND, and the main boss is QCK, so a DEX team is highly recommended. DEX Inazuma has 285k, attacks for <3k n 1 CD, and helps you by giving you 8 turns boost for getting RCV/DEX orbs. QCK Ivankov appears twice, first on stage 5, whereha has 350k HP, attacks for <3k on 1 CD, and preemptively gives you a 1.25x orb boost until end of the game, and turns your slots to weak. Take out his bodyguards first, and him on the next turn or so. Second time as the boss he comes with 865k HP, attacks for 4,112 on 1 CD, preemptively puts up a small DEF UP for 2 turns and despairs your captain (and locks the friend) for 1 turn. Every 2 turns he will clear all buffs and debuffs and puts immunity. <50% he increases his attack to 5,600 and starts throwing 2-turns locks around.

Recommended CaptainsEdit

Any reasonably good DEX captain.

Recommended Support UnitsEdit

Any reasonably good DEX subs.

Recommended SocketsEdit

Anto-lock and anti-despair 1-2 will help a bit, but you can clear without them.

Recommended TeamsEdit

Dex F2P Team
Captain Subs Friend Ship
F0008 F0418F0268F0430F0399 F0008 Merry
Requirements
  • This team has a lot of
    alternates you can bring.
  • MAX Merry


Full Driven Matching Team
Captain Subs Friend Ship
F0838 F0418F0268F0430F0008 F1085 Merry
Requirements
  • This team has a lot of alternates you can bring.
  • Bellamy is only for stats, you can replace

hin with any DEX driven

  • MAX Merry


Slasher DEX team
Captain Subs Friend Ship
F0227 F0308F0418F0008F0750 F0227 Coffin Boat
Requirements
  • This team has a lot of
    alternates you can bring.
  • Law for first Ivankov makes
    1 turn kill possible


30 Stamina WalkthroughEdit

Please add missing info.


Stage Strategy Enemy Info
1 Screenshot 2017-02-04-14-03-26 Grunts

Take out the grunts and stall on the evolvers without taking a hit.
Enemy Hp Attack Pattern
Grunts

-


Team Builder HelperEdit

Coming soon.

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