Quest | Boss | Difficulty | Conditions | Notable Captures/Drops | ||
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Buggy the Clown |
Forbidden Tome x1
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Karoo |
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Monkey D. Luffy Davy Back Fight: Afro & Usopp Davy Back Fight: Cornerman |
ATK Cotton Candy x5
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Sanji Diable Jambe Flambe |
Rainbow Gems x3
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Ben Beckman Red-Hair Pirates |
Forbidden Tome x5
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Notes[]
Tips on How to Beat Ben Beckman Coliseum[]
FAQs[]
Recommended Teams[]
Gamewith Team for Buggy | |||
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Captain | Subs | Friend | Ship |
Requirements | |||
The Japanese Brook is the one |
Gamewith Team for Karoo | |||
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Captain | Subs | Friend | Ship |
Requirements | |||
Mihawk and Doffy specials by turn 19. |
Gamewith Team for Davy Back Luffy & Usopp | |||
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Captain | Subs | Friend | Ship |
Requirements | |||
Doffy and Enel within 20 turns. |
Gamewith Team for Sanji | |||
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Captain | Subs | Friend | Ship |
Requirements | |||
Doffy and Mihawk within 17 turns. |
Captain | Subs | Friend | Ship |
Requirements | |||
Kuma & Koala within 15, Doffy within 14. |
Walkthrough for 20-30 Stamina Coliseum Ben Beckman[]
Stage 4 fight against Sanji in Chapter 5 against Beckman, Sanji will have a reduced HP of 2,500,000 and will attack for 7,860 damage on his 2 turn cool-down. His attack pattern is the same as before for his health triggers.
Stage | Strategy | Enemy Info | |||||||
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1 | Buggy the Clown + Grunts Buggy will preemptively hide your SFX for 99 turns, turn all your slots to [BOMB], and give everyone on his side a 99 turn 8 hit barrier. His first attack he will hit for 6,272 damage. Every turn he attacks, he will replace all slots with [BOMB]. After defeated, he will lock the right column of your units for three turns, however, if you were good on your timing in the previous turn, a bomb should exist on him and he will be killed. |
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2 | Karoo + Grunts Karoo will preemptively activate a turn-delay immunity for 99 turns, in addition to attacking for 3,360 damage. After Karoo's second attack, he will activate an ATK up on himself and reduce the attack interval on the Sandora Dragons. After the ATK up, the Sandora Dragons attack for 10,352 damage each. |
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3 | Monkey D. Luffy Davy Back Fight: Afro + Usopp Davy Back Fight: Cornerman Luffy will preemptively activate a 3 turn No-KO on himself, and Usopp will change all slots to STR. On the second turn, Luffy's side's first time to attack, Luffy hits for 8,300 and Usopp will despair your friend captain for 2 turns. Third turn, Usopp will lock one unit at random for 3 turns. When Luffy is less than 50% HP, Usopp will heal himself and luffy by 100,000 HP, and hit for 4,000 damage. |
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4 | Sanji Diable Jambe Flambe Sanji preemptively replaces all slots with their weak ones, adds a turn-delay immunity for 99 turns, and delays DEX Special charge times by 1 turn. His first attack, turn 2, he hits for 8,104 damage. Under 50% HP Sanji activates an ATK up and will attack for 12,152 damage. Under 20% HP Sanji will attack for 50,000 damage. |
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5 | Ben Beckman Red-Hair Pirates Beckman will preemptively cut 30% of your HP, and despair your captain for 5 turns. He attacks for 3,872 damage every turn, on turn 1 he will lock the lower left unit for 10 turns, turn 2 he will lock lower right for 10 turns, turn 3, middle left 10 turns, turn 4 middle right 10 turns, turn 5 friend captain 10 turns, turn 6 captain 10 turns, turn 7 forward will attack normally. No 50/20% HP triggers. |
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