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Armed Striker Unit Blue Pirates

C0280
F0280
QCK
Armed Pirate Unit. Very confident in his charging speed.

Details

No. 280
Type QCK
Class Striker
Rarity

★★★

Max Lv. 60
Cost 12
EXP to Max 449.516
Sockets 1

Stats

HP 976
ATK 618
RCV 146
CMB 5

Skills

Special: DEX Slot Change QCK


Click to see characters with matching specials

Changes DEX slots to QCK

Cooldown

Level Turn
1 15
MAX - 9 7

Manual Location

N/A
Captain Ability: No Captain Ability

N/A

Tandem

Vow of Blue

Deals 1000 damage to all enemies and heals crew by 500 HP
1st
F0270
2nd
F0275
3rd
F0280
4th
F0285

Evolution

Chain
F0132
Evolve arrow sm
F0153
Evolve arrow sm
F0280
Materials N/A

How to Obtain

  • Only through Evolution


Notes:

  • Pairs with Kaku: Six Powers Cipher Pol No. 9 for full-orb board, but is totally replaceable by better RR unit, Capone Gang Bege
  • Weak, generally sell or feed. Yes, generally orb convertors have some use, but he is very inferior when compared to Capone. Yes, his special has lower CD, but for speedruns, Capone is usually enough, and the stats matter a lot. Generally, if your Capone special is close to 10, this grunt becomes trash. Could find some super-niche use in some striker-only restricted mission, I guess.
  • Is only useful in the beginning, and as he was only added when Little Garden came out, he was quickly made obsolete

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